🤝 Friendship Journey

Making, keeping and mending friendships

Recommended age

Ages 3–8

Key learning objective

Making friends, taking turns and repairing after a wobble

0 of 10 adventures completeFriendship Builder badge at 10 of 10

Ten adventures on this journey

Adventure 1

Who Says Hello First?

The first hello is short, and it opens everything.

Skill: Friendship Journey

Adventure 2Locked

May I Play Too?

Finding the words to join a game already in progress.

Skill: Friendship Journey

Unlocks once adventure 1 is marked complete.

Adventure 3Locked

The Treasure That Was Better Halved

Sharing makes the shine bigger, not smaller.

Skill: Friendship Journey

Unlocks once adventure 2 is marked complete.

Adventure 4Locked

The Turn-Taking Tide Pool

Waiting your turn with a wise old turtle counting the waves.

Skill: Friendship Journey

Unlocks once adventure 3 is marked complete.

Adventure 5Locked

The Bridge Built From Sorry

One honest sorry, one steady bridge.

Skill: Friendship Journey

Unlocks once adventure 4 is marked complete.

Adventure 6Locked

The Night Nobody Called My Name

Feeling left out, then finding a way back in.

Skill: Friendship Journey

Unlocks once adventure 5 is marked complete.

Adventure 7Locked

My Friend Likes Different Things

Two very different explorers, one brilliant team.

Skill: Friendship Journey

Unlocks once adventure 6 is marked complete.

Adventure 8Locked

Standing Beside the Small One

Quietly standing with someone who needs a friend.

Skill: Friendship Journey

Unlocks once adventure 7 is marked complete.

Adventure 9Locked

The Promise Kept in the Meadow

Doing what you said you would do.

Skill: Friendship Journey

Unlocks once adventure 8 is marked complete.

Adventure 10Locked

The Friend Who Moved Far Away

Missing someone, and keeping the friendship anyway.

Skill: Friendship Journey

Unlocks once adventure 9 is marked complete.

For parents

Friendship skills are learned by rehearsal, and stories are the safest rehearsal room there is. Notice which character your child leans towards — it often tells you what they are working on. Repairs matter more than perfect behaviour, so linger on the making-up pages.

These are stories, not therapy. If you ever have a worry about your child’s wellbeing, your health visitor, GP or school are the right next step.

Chat about it afterwards

  • How did the two characters become friends?
  • What is a kind way to join in when others are already playing?
  • What happened when they fell out — and how did they fix it?
  • What makes someone a good friend to you?
  • Who could you invite to play this week?